WINTER SEMESTER CLASS FULL
Please email: [email protected] for our next semester
In this course, we will go over the technical and creative skills to create matte paintings for Animation.
Using industry standard software such as: Photoshop, Maya, Nuke, and Clarisse.
Students will receive individual feedback on their work as well as practicing these techniques to create portfolio level work.
Course curriculum
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INTRODUCTION
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Animation through the years: Traditional Studios
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Animation through the years: New Media/Games Cinematics/Etc.
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History of Matte Painting and Background Painting
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What is Matte Painting?
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Walking thru a shot in an Animation pipeline
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Reference Library
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Photoshop 101
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Let's create a digital painting
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Lasso Speed Painting
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Assignment 1: Digital Painting and Lasso Speed Painting
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Upload Assignment 1
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WEEK 1: Q & A Zoom Sessions
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Creating a Matte Painting Shot
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MAYA 101
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NUKE 101
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Launched on your shot
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Beginning setup in Maya
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Onto your Nuke setup
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Photoshop - Painting your projection
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Clouds
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Dealing with Gradients
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Photoshop - Quick sketch and using Photos
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Compositing your first Shot
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CLARISSE 101
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Houdini VDB Clouds
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Clarisse VDB Clouds
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Stylizing and finishing up shot
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Assignment #2 - Static Matte Painting shot
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Upload your Assignment #2
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WEEK 2: Q & A Zoom Sessions
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Creating Matte Paintings from Animated shots
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Reference Board
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Landscape Drone Reference
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Aspect Ratios and Camera Lenses
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Projection Camera vs Shot Camera
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Assets
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Getting started on your multi-shots
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Landscape establishing Shots
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Combining Projections
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Clarisse Scattering and Assets
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Scattering with Texture maps
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Assignment #3
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Upload Assignment #3
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WEEK 3: Q & A Zoom Sessions
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Cityscape Establishing Shot
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Setting up scene and scale
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3d Assets and Simple Texturing/Modeling
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Lighting and Fog/mist in Maya and Clarisse
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Review of Assignment
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Assignment #4
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Upload Assignment #4
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WEEK 4: Q & A Zoom Sessions
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Creating an Establishing Shot
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Final Project: Breakdown of 3 week assignment
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Composition and Movie Reference
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Concept Key
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Classic Castle concept
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Classic Castle Rough Layout
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Assignment #5 (part 1 of 3 Final Project)
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Upload Assignment #5
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WEEK 5: Q & A Zoom Sessions
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Continue on Establishing shot (2 of 3)
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Assets needed
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Shaders - Maya and Clarisse
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Clarisse Tips
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Heightfields in Houdini
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Heightfields in Gaea
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Speed Tree Intro
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Update Rough Layout with new assets
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Assignment #6
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Upload Assignment #6
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WEEK 6: Q & A Zoom Sessions
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About this course
- $499.00
- 87 lessons
Sign Up Today for our 8 Week Class
Meet Eric
Instructor

STUDENT WORK
Final Project in the Matte Painting for Animation: Stylized Worlds