SUMMER SEMESTER - STARTS JULY 16th
RESERVE YOUR SPOT NOW!
Take your skills to the next level with a deeper focus on a single complex project
In this course, we will continue where we left off in Part 1 to create a full Establishing Shot Matte Painting
Using industry standard software such as: Photoshop, Maya, Nuke, and Houdini.
Students will receive individual feedback on their work as well as practicing these techniques to create portfolio level work.
Course curriculum
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Creating an Establishing Shot
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Final Project: Breakdown of 3 week assignment
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Composition and Movie Reference
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Concept Key
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Classic Castle concept
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Classic Castle Rough Layout
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Assignment #5 (part 1 of 3 Final Project)
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Upload Assignment #5
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Continue on Establishing shot (2 of 3)
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Assets needed
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Shaders - Maya and Clarisse
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Clarisse Tips
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Heightfields in Houdini
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Heightfields in Gaea
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Speed Tree Intro
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Update Rough Layout with new assets
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Assignment #6
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Upload Assignment #6
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Finishing up Establishing shot (3 of 3)
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Houdini Heightfield Project
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Heroing up Asset
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Clarisse scene setup and scattering
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Plant Assets as library element and scattered
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Assignment #7
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Upload Assignment #7
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Finishing touches on your Establishing shot
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Promoting Yourself
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Branding Yourself
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Career Beginnings
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Career Trajectory and Portfolio
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About this course
- $250.00
- 30 lessons
Sign Up Today for our 4 Week Class
Meet Eric
Instructor

STUDENT WORK
Final Project in the Matte Painting for Animation: Stylized Worlds